YouTube Portfolio OS
Manage multiple YouTube channels and track revenue, RPM, growth, costs, and profitability.
For somebody running several channels rather than one: revenue, RPM, growth and cost side by side, so the question of which channel is actually worth the next video has an answer. It pulls the numbers from YouTube and adds the costs YouTube does not know about.
What a v1 does5 features
- Every channel's revenue, RPM and growth in one table
- Editor, thumbnail and freelancer costs entered per video
- Profit per video and per channel, not just revenue
- Which formats and lengths earn most, per channel
- Alerts when a channel's RPM or retention moves sharply
The market
TubeBuddy charges $49.50 for its full tier. Neither publishes revenue, so the pricing is the evidence. At $39 a month this is priced below both.
Where these numbers come from
| Company | Earns | Reach | Source |
|---|---|---|---|
| vidIQ | $16.58–99/mo | 20M+ creators have used it | Published pricing, 2026 |
| TubeBuddy | $49.50/mo full features | Not published | Published pricing, 2026 |
| OpusClip | $215M valuation (SoftBank) | 10M+ users | Announced, Mar 2025 |
Why this audience
This audience is unusual in running more than one channel - the content actively encourages it. That creates a problem almost no creator tool handles: comparing channels on profit rather than views. The multi-channel behaviour comes first, the need follows it.
Before it can launch
- YouTube Data and Analytics API OAuth review, plus a quota increase - the default quota does not cover a portfolio of channels
What it earns
Drag me Every figure recalculates as you go.
0.05% of 2M followers · capped at 50,000
Opens on the price this idea was costed at, $39.
1,000 paying — 0.05% of 2M followers — × $39 a month = $39,000 a month
Fifty thousand paying users is the ceiling every one of these pages is drawn against, not a forecast. It opens at a thousand, the bottom of the range, so the first figures you see are the modest ones. What the cap buys is comparability: the same range on every app, and the percentage of the audience it takes as the number that moves.
Is this the one for your audience?
We fund it, build it, and run it. You bring the audience and take a share of the revenue. Nothing to pay and nothing to build.
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