Business Simulator
Model startup costs, pricing, revenue, expenses, margins, hiring, and break-even.
Run the business on paper before running it with money: costs, pricing, volume, hiring and the point where it breaks even. It shows how wrong the assumptions can be before the plan stops working.
What a v1 does5 features
- Startup costs, pricing and volume modelled together
- Break-even in months and in units
- Hiring modelled with its full cost, not just salary
- Sensitivity - what happens when volume is half of plan
- Cash flow month by month, including the trough
The market
People pay reliably to learn how to run a business, and HoneyBook's 100,000 members show they pay to run one. Paying to validate an idea before starting is much less established. These are adjacent comparables rather than direct ones, and $15 a month should be read that way.
Where these numbers come from
| Company | Earns | Reach | Source |
|---|---|---|---|
| LivePlan | Consumer-priced SaaS | Not published | Published pricing |
| Coursera | $757.5M revenue, FY2025 | 197M registered learners | Public filings, 2025 |
| HoneyBook | $1B+ booked | 100,000+ members | Company-stated |
Why this audience
These viewers are about to risk real money and are working from stories rather than numbers. They already accept that margins and break-even decide it. Running the business on paper first is the thing a cautious buyer wants and cannot easily do.
Before it can launch
No licence, certification or data agreement stands between this and a launch — app-store review and an ordinary privacy policy aside.
What it earns
Drag me Every figure recalculates as you go.
0.05% of 2M followers · capped at 50,000
Opens on the price this idea was costed at, $15.
1,000 paying — 0.05% of 2M followers — × $15 a month = $15,000 a month
Fifty thousand paying users is the ceiling every one of these pages is drawn against, not a forecast. It opens at a thousand, the bottom of the range, so the first figures you see are the modest ones. What the cap buys is comparability: the same range on every app, and the percentage of the audience it takes as the number that moves.
Is this the one for your audience?
We fund it, build it, and run it. You bring the audience and take a share of the revenue. Nothing to pay and nothing to build.
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