Trivia Party Game
Group trivia with customizable categories and game rooms.
Trivia for a room rather than a phone: one screen everybody can see, everyone joins from their own device, and the host picks the categories. Built for the twenty minutes after dinner when somebody suggests a game.
What a v1 does5 features
- A host screen plus phones as buzzers
- Custom category mixes chosen before the round
- Team mode as well as singles
- Rounds sized for a room that will not sit still
- No installs for guests - they join by code
The market
Kahoot's consumer app takes an estimated $38,500 a week and Trivia Crack about $33,000, or roughly $1.7M a year. The audience is very large and the consumer subscription is small, and $4 a month is priced with that in mind.
Where these numbers come from
| Company | Earns | Reach | Source |
|---|---|---|---|
| Kahoot | ~$38.5k a week from the consumer app | 1B+ players a year | Sensor Tower estimate, Q2 2025 |
| Trivia Crack | ~$33k a week (~$1.7M a year) | Not published | Sensor Tower estimate, Q2 2025 |
| Jackbox | One-time purchase, not subscription | Not published | Published pricing |
Why this audience
These viewers are the ones who suggest a game after dinner, and they are looking for the next one. The content already functions as party material. A host screen and phones as buzzers is the format their living room is asking for.
Before it can launch
No licence, certification or data agreement stands between this and a launch — app-store review and an ordinary privacy policy aside.
What it earns
Drag me Every figure recalculates as you go.
0.03% of 3.3M followers · capped at 50,000
Opens on the price this idea was costed at, $4.
1,000 paying — 0.03% of 3.3M followers — × $4 a month = $4,000 a month
Fifty thousand paying users is the ceiling every one of these pages is drawn against, not a forecast. It opens at a thousand, the bottom of the range, so the first figures you see are the modest ones. What the cap buys is comparability: the same range on every app, and the percentage of the audience it takes as the number that moves.
Is this the one for your audience?
We fund it, build it, and run it. You bring the audience and take a share of the revenue. Nothing to pay and nothing to build.
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